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Old Dec 31, 2007, 09:20 PM // 21:20   #41
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About the myths of OP

Sin are weak because they only have block skills, and enchats protection skills
Elemental damage, aoe skills and removal enchant skill = dead sin

Sins are for PvP, you can play any place in PvE but its a lot harder for the end game places or elite areas...

Ranger have good DPS... only good, but they are better in interupts and spread condictions...

Rangers... sins... drevish... para... all have IAS dont kown why you say warriors dont have IAS...
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Old Dec 31, 2007, 09:21 PM // 21:21   #42
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Quote:
Originally Posted by Shadow Spirit
Play however YOU have fun and don't worry about it.
ill agree with this, if you want half ass dps ranger,a warrior doing half the damage he could be doing or a sin front lining, then thats your choice.just dont complain about people flaming you in RA or HA when you try to play junk builds.

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Old Dec 31, 2007, 09:22 PM // 21:22   #43
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Quote:
Originally Posted by Full Metal X
False. as i heard extra damaage is good if you're already wtf pwning them.
Then we can call this urban myth debunked!

See this thread is success!
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Old Dec 31, 2007, 09:25 PM // 21:25   #44
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Quote:
Originally Posted by Stormlord Alex
Show me a build that's better off without the 50% increased adrenaline gain and damage from Frenzy/Flail, and you might just stop looking like a fool.

Steady Stancers don't count because they're lame, and Warrior's Endurance hammer guys fake an IAS.

Go for it.

moar kittehs plz
Meh.

Thats right meh.

Seriously, find out where i said an increased adren on a warrior is /fail

I said most builds posted on the forums here are shite, posted by some kind of engines.
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Old Dec 31, 2007, 09:25 PM // 21:25   #45
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In b4 lock.

Sins are fragile, Rangers are bad at DPS, Melee fighters need an IAS, and all of the best Monks in the game wand with the spike in HA and GvG when possible.

Just because you're not good enough at Guild Wars to know everything doesn't mean that better players telling you how to stop sucking is bad.
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Old Dec 31, 2007, 09:26 PM // 21:26   #46
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Lulz... This topic is a laugh riot...

Oh and just for the camera, I'll say that yes, there are alot of misconceptions floating around, made by players that simply do not understand because they have simply never tried.

<<<This post was brought to you by Takuna. This post was brought to you by someone that has disproved your silly theories. This post was brought to you by someone who gets his lulz by reading your replies.>>> [/ruleofthree]

EDIT: Oh yes. PvE ftw btw. Wewt.

Last edited by Takuna; Dec 31, 2007 at 09:28 PM // 21:28..
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Old Dec 31, 2007, 09:30 PM // 21:30   #47
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Oh if you're using Ranger without Burning or Poison then yeah it's probably fail unless you do the 123 interrupt thing that nearly all interrupt rangers do. Doesn't take skill to do that latter thing but it works.

I'm fond of the 100+ damage Burning Arrow with 130 damage Sloth Shot and then Dshot the heal and they die cause I'm pro.

Also anymore cats and you will no longer have a love life.
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Old Dec 31, 2007, 09:32 PM // 21:32   #48
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Quote:
Originally Posted by garethporlest18
Oh if you're using Ranger without Burning or Poison then yeah it's probably fail unless you do the 123 interrupt thing that nearly all interrupt rangers do. Doesn't take skill to do that latter thing but it works.

I'm fond of the 100+ damage Burning Arrow with 130 damage Sloth Shot and then Dshot the heal and they die cause I'm pro.

Also anymore cats and you will no longer have a love life.
i herd cripzhot waz gud
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Old Dec 31, 2007, 09:32 PM // 21:32   #49
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Quote:
Originally Posted by Quaker
And, since I know this thread will most likely become a discussion of GW myths, I'll start with a few. By the way, I'm only talking PvE here. Unfortunately too, a lot of people apply PvP stuff to PvE.

"Assassins are fragile" - Assassins have the same armor level as Dervishes (which is more than casters), but you don't find people saying Dervishes are fragile. It comes down to the build you use and how you play it.

"Rangers only interrupt and spread conditions around." - Rangers with the proper skills are very good at interrupting (although other classes, such as Mesmers, are too). But that's not the only thing they do. As far as spreading conditions around goes - that is an iffy prospect at best. I've never found that to be a significant help to a team.
It may (or may not) be that rangers are not as good at DPS as some other classes, but that doesn't mean that can't or shouldn't do damage. If you want DPS, watch a good B/P team in action.

"Melee fighters need IAS" - Like so many things in GW, this involves the interaction of many functions. If you are just simply attacking with your base weapon, IAS (Increased Attack Speed) is useful, or course. But most people use skills to boost the damage of their attacks. The more IAS you have, the more energy you need, the more likely you are to run out of energy. It often gets to a point where you can do more damage overall, at normal attack speeds if you can maintain your energy. It's a balancing act - to say you must use IAS is foolish.

I'll add more later - maybe

Firstly, people say that sins are fragile for a few reasons. one, they dash right into battle where they immediately are wide open to nukers, SS-ers, and warriors. hence, they often die quickly. Dervishes have several skills to heal them, and to prevent conditions. (avatar of melandru for example). plus, dervishes, as has been said above, usually use more of their rune/insignia slots for health increasing, whereas sins do not.

Secondly, you are correct about rangers having the ability to do good DPS. not necesarrily as good as an assassin, but they can do it. rangers are, IMHO, the most versatile profession out there. they can interrupt well, spread conditions, put pressure on casters, and more. however, just because they can, doesnt mean they are best suited for DPS. rangers are probably best for conditions, interrupts, and pressure. leave the DPS to the people who need very little skill to do it. *coughSINcough*

Lastly, IAS doesnt always require energy usage. many skills use either very little energy or small amounts of adrenaline. a GOOD melee fighter either keeps an eye on his energy, or uses few enough energy skills to have to worry about it.
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Old Dec 31, 2007, 09:33 PM // 21:33   #50
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Quote:
Originally Posted by The Riven
Seriously, find out where i said an increased adren on a warrior is /fail
Implied when you said...
Quote:
An ias while desirable in a d/slash build
Indicating that there's situations where IAS isn't desirable.
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Old Dec 31, 2007, 09:34 PM // 21:34   #51
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Old Dec 31, 2007, 09:34 PM // 21:34   #52
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This thread has jumped around so much I'm confused (but can't find a kitten to show it).

Are we talking about PvE or PvP? Because for the former I'd agree with the OP, but for the latter, I'd agree with just about everyone else. There's two different mindsets to the builds for either situation.

EDIT: Ah, As Kiragi bolded it for me, I see we are only talking about PvE. Er, I agree with the OP. Otherwise, disagree.

Last edited by Edge Martinez; Dec 31, 2007 at 09:36 PM // 21:36..
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Old Dec 31, 2007, 09:35 PM // 21:35   #53
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Quote:
Originally Posted by Full Metal X
i herd cripzhot waz gud
Only if you GvG and we all know that fails.
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Old Dec 31, 2007, 09:36 PM // 21:36   #54
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Quote:
Originally Posted by garethporlest18
Only if you GvG and we all know that fails.
I lol'd mostly becasue your bad.
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Old Dec 31, 2007, 09:36 PM // 21:36   #55
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Quote:
Originally Posted by Edge Martinez
This thread has jumped around so much I'm confused (but can't find a kitten to show it).
Will this do?


EDIT
Quote:
Originally Posted by garethporlest18
Only if you GvG and we all know that fails.
And in AB. A single cripshot can screw with the entire enemy team.
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Old Dec 31, 2007, 09:37 PM // 21:37   #56
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Yes. Quite nicely.
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Old Dec 31, 2007, 09:38 PM // 21:38   #57
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Quote:
Originally Posted by Stormlord Alex
Will this do?


EDIT

And in AB. A single cripshot can screw with the entire enemy team.
Needs more limecat.
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Old Dec 31, 2007, 09:38 PM // 21:38   #58
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Here's another fact that you can call a myth and whine about: The most effective things in PvP are also the most effective things in PvE. Surprise!

The truth is, it just doesn't matter in PvE whether you're as effective as possible or not because the game is incredibly forgiving and rarely forces you to play at 100%.
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Old Dec 31, 2007, 09:40 PM // 21:40   #59
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popular skills/builds are popular for a reason
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Old Dec 31, 2007, 09:43 PM // 21:43   #60
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I think this thread could use some




Followed by a heaping dose of

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